When I was in college, I took a sculpting class that was an intro or beginners class but my memory is a tad fuzzy on which exactly. We got to learn the pottery wheel which I was terrible at but when it came to sculpting I did very well ( for me not having touched clay since the 8th grade) at the time. One project I did was doing a bust of the Creature from the Black Lagoon. I did this because a company was releasing a fiberglass 1:1 scale bust, I was excited until I saw the price. So I thought I would kill many birds with one stone so I sculpted my own. Unfortunately part of it exploded in the kiln, but I was able to repair most of it. During the semester I glanced at sculpting guides and books and I saw one that the main subject was creating a nude female torso, step by step. It process that was taken to create the sculpture for the book interested me. From an illustration point of view the construction of the sculpt made sense. It was blocked out, sections were created and position to create the pose. In the photographs a live model was used as a reference for the pose and then the sculpture took shape. I did my own for another project for the class. I sculpted a nude torso, the breasts were a challenge, mainly to make them look realistic. When the time for the critique came, the instructor asked 'What was the point of sculpting this? Male Gaze?' Now when I do a project even a personal one, I never think of the artistic minutia or baggage that can go with it. I usually do something because I want to challenge myself and simply to see if I can do it. In art classes this reasoning does not fly. My philosophy is that the work will speak for itself, all that matters to me is that I do the best I can.

When I made the leap to digital sculpting, recreating the nude torso had been on my mind for many months. So on June 30, 2015 I started sculpting in Autodesk Mudbox as soon as the kids were in bed. I started from a sphere, pushing and pulling until I got a decent shape, retopologized the mesh and then kept sculpting. After an hour the torso was at the good spot, the breasts and abdomen where sculpted and I made a post to Facebook showing my latest project. After that I added the neck and worked some more on it. What is posted here is not the final result, it is still a work in progress. The back needs finessing. I intend to get this 3D printed once it's done as soon as I get some bugs worked out in the file transfer process.

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